Coralcola
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Forget the Hollywood mess. If I was host, I'd have Wheel tape on C-Island. :)
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Post by Coralcola on Oct 12, 2007 10:31:20 GMT -5
Latest Brawl, Flash News: NEW STAGE CONFIRMED: Norfair (Metroid) NEW ASSIST TROPHIES CONFIRMED: -Pixelized Tanks (Advance Wars) -Little Mac (Punch Out!) Where'd ya hear this? I didn't find it on IGN... Not being a major Metroid fan, was Norfair one of the stages featured in SSBM and if not, what's the specs on it? Little Mac, from the beginning, to me, would've been a tough character to have playable in Brawl, I'd have to think. He's a boxer, so he uses his hands as his only weapon regularly. In Brawl, he could've also used his legs, and do an all out karate thing, but what about his double and triple jumps? How would he save himself, what would his final smash be? It seems he would've had to have been given some sort of "special" magical powers to be able to accomodate all he'd need to do in an SSB game, which would go against his "character grain." Nevertheless, it's still good he'll be featured in SSBM to some extent. NES-ters and Punch-out fans can't be too upset about that, can they?
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Scotty D.
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Totally Awesome Dude
Roll Initiative!
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Post by Scotty D. on Oct 12, 2007 12:32:38 GMT -5
I think I have found a new potential favorite character in Sonic...as I just watched his intro video today. He's definitely got some huge potential, especially if you can get to play as Super Sonic.
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Post by parrothead1983 on Oct 13, 2007 1:21:35 GMT -5
If Mac's look in SSBB is based on the playable boxer of the SNES Super Punch-Out!!, then that means the SNES boxer is seriously the remake of the NES Little Mac. If he is black-haired in SSBB, then I'm gonna have to say that the SNES boxer is the remake of the wire boxer from the arcade versions, while I would say that people are right about the SNES boxer being named "Little Mac" or simply "Mac" in EA's GCN version of Fight Night Round 2 not being canon. Here is a quote from a member of Nintendo Database forum name fliptroopa, who just got finished watching gameplay videos recorded by IGN, GameSpot, GamePro and other companies that make video game news and reviews: Final Smashes -Smash Balls will move around on their own and need to be "cracked" by beating the hell out of them before you get the power -Final Smashes are executed by pressing B while you're on fire -More than one Smash Ball can appear on stage at a time, and, in reality, they're very common items -Zooms in when the character transforms/whatever, but doesn't focus primarily on them -If you are hit a lot while on fire, you can LOSE the Smash Ball, a la Kirby games -Peach: Pictures of Peach appear on both sides of the screen and rose vines grow up along the edges. All characters fall asleep in a burst of petals and a slew of peaches, flowers, and food fall down to the stage. Peach is free to eat these and heal up -Meta Knight: Swings out his cape, screen turns black, and a slash appears across the screen. Anybody caught in the vicinity of Meta Knight sustains heavy, heavy damage as the screen comes back -Pit yells for Palutena in his FS, which was not known. It is unknown if he is also invincible during the Centurion attack, as he glows gold -Ike: Supposedly like Pikachu's Volt Tackle, Ike charges his sword with electricity and dashes around the screen -Zero Suit Samus: Ship flies down and attacks stage, then drops off Varia Suit for Samus (SUPPOSEDLY; no confirmation yet)
Sonic -Sonic's B attack is the Homing Attack from the Adventure games. Pressing B curls him into a ball and hurls him at the nearest player. You can combo really easy with this move. -Super Sonic is CHEAP. You are invincible, can fly freely, and just touching people hurts them. The catch is that you have very, very slippery controls, so flight is a constant struggle to stay in one spot -Sonic's FSmash is a Wind-up Punch, from Sonic the Fighters -Sonic's Down B is chargeable, while the Side B is not. The major differences are like Sonic 1's roll and Sonic 2's roll, if you can think of it that way. -Sonic has very, very loose controls. It's easy to fall off stage a lot
Character Intros -Link appears in a dirvish. When was THAT in Twilight Princess? -Sonic just bounces onto the stage -Samus walks out of the Save Station -Mario leaps from a pipe with his fist out and yells, "Here we go!", but not all the time -Bowser spins out of his shell in a burst of flames -Fox rides in on the Arwing -DK bursts out of a DK Barrel and beats his chest. Diddy does the same, but claps. -Meta Knight appears out of thin air furled in his cape -Yoshi hatches from an egg
Items -Home Run Bat apparently has unique animations for each character. That was the case in Melee too, but they made a note of saying it this time. Hmm.. -Some sort of Urchin creature is an item. It's maybe from Clu Clu Land, and it just sits on a stage and acts as a spike hazard. You can hit it to cause it to shrink and fly away, but it grows back if it isn't knocked off the level. -Beam Sword is now a very cool blue, AND at full length once again. Later, in the Yoshi's Island video, the beamswords are green. Random colors? -Fan is confirmed to return -Party Balls are confirmed to return -Fire Flowers confirmed, New Super Mario Bros. look -Smart Bombs from Star Fox are a new item. They explode at the end of their throw in a large burst, similar to the Banzai Bills in Melee -TONS of Food -Capsules are back -Hammer is back. When Pit swings it, it has two frames: just like Game and Watch AND the original Kid Icarus. Cool, huh? -Golden Hammer is weaker than regular Hammer
Assists -Metroid: latches onto a player and leeches health -Advance Wars: GBA sprites of the Orange Star army charge the opponent a la Excitebike/Marril, firing off missiles and rifle shots. They are little midgets, so it looks amusing as all hell -Drill Dozer: Jill and her Dozer ram into an opponent and drill the hell out of them (full 3D) -Mr. EAD (my guess; IGN says "fat guy"): not sure what he does, they just say he attacks -LITTLE MAC >:/ -The Assist Trophy item can just be broken to activate, similar to crates and barrels -Munchlax has a really deep voice. It's kinda creepy -Staryu is back. Yay?
Other Fighters -Diddy Kong's Down B and Side B are confirmed. The Down B is the ability to leave a trail of banana peels. The Side B is a mauling attack, where Diddy leaps and attacks the face of the opponent XD XD -Meta Knight's Mach Tornado move is basically Kirby's Tornado Ability -Diddy Kong makes monkey noises. He retains some of his voice samples in addition to this. -Ike has Roy's voice -Pit's voice is deeper than the original E3 trailer. Also, the Wings of Icarus attack lasts a shorter amount of time than Peach can hover, so no worries about cheap flying around -Diddy Kong's Smashes are multi hit, and his aerial attacks are pretty powerful. Seems to be played similar to Jigglypuff (all air) -Mario keeps FLUDD on his back until it randomly disappears. It looks awkward on his back with the Super Cape attack. -Samus's "smash" Missiles now look like the Super Missiles in Super Metroid. Her bombs look more like Power Bombs, which is weird. -Pit's Side B is confirmed (to be lame...). He dashes forwards, then whirls the bow like a spinning fan blade to deal combo damage. -Yoshi does a strange attack/maneuver where he rolls forwards, sits on the ground, then tumbles again. He still is shown rolling in his egg, and doing his FSmash, so this move is currently unknown. -Samus gets back her old SSB64 Screwball, with more damage potential. Likewise, Mario recovers his old SBB64 aerial attacks (save the new Dair Mario Tornado). -Mario's Cape now whips people away in some instances, instead of just spinning them -Ike has a completely unique moveset, despite having the same voice and stats as Roy. His Side B is a chargeable dashing attack that ends when he hits an opponent. -A lot of characters have fresh and original sound bites added to the game (thankfully) -Zero Suit Samus uses the whip for both A and B attacks. She's slower than Sheik, and not as flowy. -Peach Bomber explodes in hearts, now a reference to her Vibes. Also a lot weaker than before -Diddy is fast, similar to Pikachu -Bowser has gotten bigger -Meta Knight's Shuttle Loop (Up B) can automatically become a glide right after use. His Side B, Triple Spin, can be arched as he flies forwards. His Down B, Dimensional Cape, is a "downwards teleport" that works similar to Kirby's Stone power, except a lot weaker.
Costumes -Pit has a yellow costume -Pikachu shares his old AND Pichu's costumes -Yoshi has same costume colors -One of Link's costumes is Dark Link, presumably a fully black coloring -Mario has all his old costumes, PLUS a Waluigi color scheme -Meta Knight's costumes are extreme: white mask with gray colors; reds; greens; BLACK with red eyes and purple collar (looks really weird) -Ike has a Sigurd-esque costume -Mario gets the Fire Mario costume (yay!) -DK has a completely white costume, making him look albino
Stages -Metroid stage is Norfair (GUESS WHO CALLED IT? ;D) -Selection screen now shows who's playing in the corner with tiny little icons -Franchise logos look really nice above the stage names, esp. Kid Icarus -Castle Siege has weird music with vocals. Can't place it -When you fall in Castle Siege, you're still fighting on a flat level >.> -The third tier is indeed a lava dungeon. It's a singular rock platform with an epic view of lava fields and fire. The rock platform can teeter back and forth sometimes. -The Castle Siege cycles through all 3 tiers. So, right after the basement it warps you back to the castle rooftop -Yoshi's Island still has Wintertime, and the music is a very slow remix of the main YI theme that kinda follows the seasons. Shy Guys drop items, btw -Delfino Plaza gets a Delfino Plaza remix -Norfair is a scrolling level a la Big Blue or Poke Floats. It looks FANTASTIC. Five platforms hover over lava in a V-shape with Norfair in the background. Occasionally lava rises or forms a giant wave to cover the platforms. The music is Norfair Depths/Magmoor Caverns This was my prediction for a Metroid level, so I'm content ;D -Smashville has a new track: the AC Title Music -When a fight begins, the music selected for battle appears in the top left corner with a little music note before fading away -Pokemon Stadium 2's Pokemon interact with fighters. -Stadium 2's Electric mode has a bunch of conveyor belts, may shock players as well
Misc. -Announcer is different. Very "Sports Announcer" type voice. -Victory Screen is back to SSB64 style. -Meta Knight has a rock version of the Kirby dance, AND he talks with his Japanese voice (in English) when winning. "You have much to learn..." and "I am the champion" are two things that he says. -When Diddy Kong loses, he takes off his cap and scratches his head: just like DKC -Charging Smashes turns your character white, keeps the Smash "spark" above them -THREE taunts per character -Star KOs are back -Characters taunt with their held items out, unlike Melee -One of Pit's Victory Taunts is where he slashes out the blades to his sides and lands on one knee. Music is still unknown. -Mario still has the "spin and pump fist" victory taunt -Meta Knight throws out his cape and slashes for a victory taunt -When a match ends, the game slows down and freezes like Stamina Mode in Melee (don't know if I like that...)
...more will be added soon. IGN added their own videos!
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Post by shinigamihedgehog on Oct 13, 2007 10:01:27 GMT -5
I think I have found a new potential favorite character in Sonic...as I just watched his intro video today. He's definitely got some huge potential, especially if you can get to play as Super Sonic. Indeed! Sonic looks awesome! I was gonna use him no matter how he looked anyway. I'm also going for Pit, and my current main Peach. If Ness comes back, for traditions sake, I will try to get good with him again. If not... then Lucas will do. And I'm SOOOO happy about the intros coming back! And the huge alt. color variety now. I wasn't really convinced about Link's intro, nor Bowsers... I say Bowser should've jumped off his Clown Pod or something. XD
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Post by zelakzanai on Oct 14, 2007 15:07:47 GMT -5
Thanks for the crazy news update!
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Post by parrothead1983 on Oct 14, 2007 23:11:23 GMT -5
Here are some more news. - Old-school Spring Board from the Mario series.
- Latios and Latias are probably the "two metallic birds" he mentions.
- Ike's Final Smash is apparently identical to Link's, but it's boring. Also, this means that perhaps not every FS will be unique? Ick.
AND
- Sin & Punishment character as an Assist Trophy! Destructoid said "she". It might be Saki Amamiya, because he is confused by many to be a female character, because of him looking like a woman, but his voice sounds like a man. If it's Airan Jo, the playable female character of S&P, then does that mean Saki is a playable character? If so, then that would be very interesting.
Still no sign of anyone or anything from StarTropics or Zoda's Revenge: StarTropics II.
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Post by shinigamihedgehog on Oct 15, 2007 10:42:48 GMT -5
Aaahh Cool list PH. Some of those things I haven't heard of yet. Here's another one: TOM NOOK IS NOT PLAYABLE. He is definitely staying in the background. I last saw him with his suit, meaning he'll pop out in Smashville every once in a while wearing a different outfit. Oh... Today's update was New Pork City. Tch... each time I have a Startropics "vision" for an update, it ends up being something related to Mother 3... I hope my next vision involves Mother 3. But other than that, I love the stage. Buildings are fun to fight on top of. ... everything was good until the ONe-hit-ko-chimera thing... -_- it really ruined it.
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Post by Michael Jones on Oct 15, 2007 16:21:52 GMT -5
I think that the New Pork stage looks amazing. I'm all in for the One-hit-ko-chimera thing as it means i t will be easier for me to win that things will be more challenging
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Post by zelakzanai on Oct 17, 2007 20:39:07 GMT -5
I remember when I first got to New Pork City in MOTHER 3. It was chapter 8 and I was like "YES! I'm not gonna stop until I beat the game!" and so I begin to play through chapter 8. I beat the game at maybe 2:30 AM. BUT I LIVED. I'm actually glad for the one-hit kill Chimera, seeing as how the Ultimate Chimera is one of the greatest things in the game.
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Post by parrothead1983 on Oct 18, 2007 4:11:22 GMT -5
NES Little Mac is now an Assist Trophy. The people who were playing the demo version of SSBB were correct. Why did I say "NES Little Mac" instead of "Little Mac"? Because I always thought the protagonist of the SNES Super Punch-Out!! was the new Little Mac. Right now, I believe the SNES Super Punch-Out!! protagonist is the remake of the green-haired wire boxer from the Punch-Out!! arcade titles. Rest in peace, "SNES Mac".
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Post by shinigamihedgehog on Oct 18, 2007 6:18:41 GMT -5
I don't mind the ultimate chimera as an element in the stage.... but taking off a complete stock!? Maybe if he was slow... DEAD slow, like Big Bullet Bill from Peach's Castle in SSBM, then I wouldn't mind so much. The city looks great though. Yay! For Little Mac!!! (I personally think he would've rocked as a character, but I'm happy he's at least an AT). Since Little Mac is Takeda's creation.. do you think Sakurai also noticed StarTropics? But Punch Out had the VC for an advantage... and StarTropics has yet touched the VC list... I think if there's a good time for that game to come out fopr the VC... it's NOW!
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Post by zelakzanai on Oct 18, 2007 16:25:56 GMT -5
Wait, StarTropics and Punch-Out!! were made by the same people?
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Post by Michael Jones on Oct 18, 2007 19:05:41 GMT -5
I'm pretty sure they were both created by Genyo Takeda but please correct me if I'm wrong.
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Coralcola
Global Moderator
Forget the Hollywood mess. If I was host, I'd have Wheel tape on C-Island. :)
Posts: 1,981
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Post by Coralcola on Oct 18, 2007 20:04:06 GMT -5
Nope, you are correct indeedy MJ. *Copy and paste link* www.mobygames.com/developer/sheet/view/developerId,59374/ Come to think of it, I never had considered it, but since this makes two Genyo series (the other being Donkey Kong Country) featured somehow in SSB Brawl, do you think that this really improves ST's chances of also being featured in Brawl at all, or just keeps it at level?...
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Post by Michael Jones on Oct 18, 2007 20:48:21 GMT -5
Well Donkey Kong is very popular so it makes sense (and always has made sense) that it is in SSB. I'm not really sure how popular Punch Out is but it might of influenced them to put Little Mac in. Hopefully Startropics is popular enough for them to consider Mike as well ;D
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