Post by gellin on Apr 7, 2012 23:39:59 GMT -5
I'll be using this thread to provide the forum with any StarTropics III updates that get released on the website. To start us off, we have:
Good news everyone! It's time for another long awaited ST3 update. This update brings something completely new to the series.
Game Changes
- Mica is now a playable character in the game! I'd like to give a special thanks to shinigamihedgehog for creating the Mica sprites. In order to play as Mica, there is a new field in the Area Properties called PlayerCharacter. You can modify this field to choose between using Mike or Mica in the dungeons. There are a couple of distinguishing features that make Mica stand out from Mike. Her main weapon is the psychic shockwave which means that the standard, super, and ultra versions of the psychic shockwave have been fully implemented in the game. She also has the ability to always jump two spaces without the anklet.
- All weapons, enemies, items, tiles, etc that were previously lacking sound effects now have them. Everything in the game now has the sound effects that it should!
- Added some new sprites for the diagonal gun weapons.
Level Editor Changes
- Added a 'Close All But This' option to the context menu when right clicking a tab.
- All config files are now stored in the Documents\StarTropics III folder in order to avoid some of the Windows UAC annoyances.
- User dungeons are now loaded out of the Documents\StarTropics III\dungeons folder. Any custom dungeons that you have previously created should get moved into this folder.
Bug Fixes
- Fixed crash that could occur when transitioning to a room that had a water skull/bones tiles directly beneath an invisible tile.
- If a skull/bones piece is directly beneath an invsible tile, it will no longer turn pure black when the tile is triggered.
- Fixed a bug where the projectiles were dying too early in wide rooms.
Remember to visit the forums and let me know how you're enjoying the new features. Have a great time playing as Mica!
Game Changes
- Mica is now a playable character in the game! I'd like to give a special thanks to shinigamihedgehog for creating the Mica sprites. In order to play as Mica, there is a new field in the Area Properties called PlayerCharacter. You can modify this field to choose between using Mike or Mica in the dungeons. There are a couple of distinguishing features that make Mica stand out from Mike. Her main weapon is the psychic shockwave which means that the standard, super, and ultra versions of the psychic shockwave have been fully implemented in the game. She also has the ability to always jump two spaces without the anklet.
- All weapons, enemies, items, tiles, etc that were previously lacking sound effects now have them. Everything in the game now has the sound effects that it should!
- Added some new sprites for the diagonal gun weapons.
Level Editor Changes
- Added a 'Close All But This' option to the context menu when right clicking a tab.
- All config files are now stored in the Documents\StarTropics III folder in order to avoid some of the Windows UAC annoyances.
- User dungeons are now loaded out of the Documents\StarTropics III\dungeons folder. Any custom dungeons that you have previously created should get moved into this folder.
Bug Fixes
- Fixed crash that could occur when transitioning to a room that had a water skull/bones tiles directly beneath an invisible tile.
- If a skull/bones piece is directly beneath an invsible tile, it will no longer turn pure black when the tile is triggered.
- Fixed a bug where the projectiles were dying too early in wide rooms.
Remember to visit the forums and let me know how you're enjoying the new features. Have a great time playing as Mica!