|
Post by parrothead1983 on Dec 15, 2005 0:34:17 GMT -5
I'd like to know, because I haven't got to Zoda in StarTropics I nor II. Also, I'm submitting him onto this website here. Tell me what are his Special B-button moves and his taunt, please.
|
|
|
Post by Michael Jones on Dec 15, 2005 8:33:15 GMT -5
............I never think about things like that when I fight him. He has a few odd attacks that would never happen is Smash Bros. and the only one I can really think off is a lightining shock.
|
|
Scotty D.
Administrator
Totally Awesome Dude
Roll Initiative!
Posts: 7,312,445
|
Post by Scotty D. on Dec 15, 2005 10:08:22 GMT -5
He's got that lightning shock...thingy. He's also got that cool punch-the-ground-and-fire-comes-flying-at-you-from-both-sides-of-the-room attack. That could be like his B-down attack. Maybe as just a regular B attack he could fire a few of those energy orbs w/ a vague lock-on ability. His abilities could be tweaked for a Smash Bros. game, I'm sure.
|
|
|
Post by nightscrabbler on Dec 15, 2005 10:39:24 GMT -5
Spitting Zoda Spawn?
Also those eyeballs he sends at you as Zoda Manifest.
|
|
Coralcola
Global Moderator
Forget the Hollywood mess. If I was host, I'd have Wheel tape on C-Island. :)
Posts: 1,981
|
Post by Coralcola on Dec 15, 2005 23:15:32 GMT -5
First off, we have to figure out if the Zoda that should be featured is X, Y, or Z or maybe all 3... X's powers were different than Z's, and it could be possible that if not just ONE of the Zodas' powers are used, that the powers from all three Zoda's can be combined to make the attacks for Zoda in SSB. I will suppose the Zoda in SSB uses powers from all three Zodas and can change his mode to X, Y, Z and regular whenever he feels. Zoda X shoots fireballs, spews Zoda spawns, fires his eye thingymajigs, and chokes with his claw of death. In SSB, Zoda could shoot rapid eyebeams instead of eyeballs, shoot fireballs from his hands, when he turns into Zoda-X monster mode he could spew Zoda spawns that follow the opponent and can be killed with one hit, and instantly turn into his claw form whenever he feels and be like the master hand from Melee, and try to CHOKE THE LIFE OUTTA YA! In Zoda-Y bird form, he could blow a POWERFUL gust of wind that would blow the opponent away, possibly off the side of the screen and immediately kill you with a direct hit, send noctos your way that can be killed in one hit like the spawns, and send a stream of feathers that could just damage the opponent or turn them into a dodo or wild boar where they can't attack at all! With all this, you could also have a super smash move, like in Melee, when Zoda slams the ground, the ST2 Zoda-Z firebeams are shot in all directions from Zoda's center. Zoda would have to be in his Zoda-Z form, and while in this form, he could also do the spinning attack where he follows you around the entire screen for about 10 seconds, do the powerball thing where if you are hit you also turn into a boar, along with making fire spit up from nowhere wherever and whenever he wants it to... I must be bored to think up all this stuff, either that, or my final exams must be done and I'm free to think clearly again. I think it's the latter, YAY!!!! ;D
|
|
|
Post by Michael Jones on Dec 15, 2005 23:41:17 GMT -5
First off, we have to figure out if the Zoda that should be featured is X, Y, or Z or maybe all 3... I think all of the attacks from all the Zodas should be combined into one character called Zoda.
|
|
startropicsmaster
Argonian Hero
The best intentions invite the worst trouble...
Posts: 728
|
Post by startropicsmaster on Dec 16, 2005 16:33:31 GMT -5
I think they should have a ST1 and ST2 Zoda(s). Heres what I think:
ST1 Zoda: I believe he should have a:
B attack-(mon.)spit out little ball things out of tummy.(10-12%damage, goes a short distance)(norm.)-shoots out those little fire blasts that are small. And if charged for about 3 sec. Shoot's out the big ones.(sm. 3-5%, charged 19-24%)
B-down: I believe that he should transform back/forth between his regular and monster form.(Like Zelda/Sheak)
B-Up:(mon.)Shoots out sludge into the air(like when he's dying) and it comes down in a sm. circle like acid rain. About 30 drops.(2-3% dam. each hit)(Norm.)shoots a sm. lightning strike in the air and comes down at the nearest opponent.(10-13%)
B-Left/Right:(mon.)This should be like a sludge punge that does dam. on contact and continues to dam. a little after for a few sec.(like Ness' PK Fire)(10-14% on contact, 2-3% each sec. after)
I also believe that if mon. Zoda jumps on an opponent, he does about 35% to them, but Zoda, being his size, will not jump high, so it will be hard to do that.
---------- Throws ---------- left/right: A hard punch in the face then a throw to the side.(8%=punch,12%=throw)
Up: I believe that Zoda should spin the opponent in the air fast, hurting him, then throwing him in the air and then punching him down in mid-air.(5%=spin,4%=throw in air,11%=punch,2%=impact on ground.[about 22% total]
Down: I believe that Zoda should throw the opp. under him and jump into the air, land hard on them, then throw them away.(under throw:3%, slam:12%,throw away:4%)
I hope these are good move ideas. I tried my best.
|
|
Scotty D.
Administrator
Totally Awesome Dude
Roll Initiative!
Posts: 7,312,445
|
Post by Scotty D. on Dec 16, 2005 18:12:47 GMT -5
Very extensive, stm. Those are pretty good!
|
|
|
Post by nightscrabbler on Dec 16, 2005 19:24:23 GMT -5
I think it should be one character, with a specific button sequence to transform from one form to another.
|
|
|
Post by Michael Jones on Dec 16, 2005 21:34:35 GMT -5
Thats pretty smart (cruples up ideas for Zoda in smash Bros. and throws it in the trash).
|
|
startropicsmaster
Argonian Hero
The best intentions invite the worst trouble...
Posts: 728
|
Post by startropicsmaster on Dec 17, 2005 10:47:28 GMT -5
thanks ya'll.
|
|
Coralcola
Global Moderator
Forget the Hollywood mess. If I was host, I'd have Wheel tape on C-Island. :)
Posts: 1,981
|
Post by Coralcola on Dec 18, 2005 0:08:39 GMT -5
First off, we have to figure out if the Zoda that should be featured is X, Y, or Z or maybe all 3... I think all of the attacks from all the Zodas should be combined into one character called Zoda. Agreed, that's where I took my viewpoint of it. I like those ideas very much Stm. I didn't bother getting involved into the buttons for my ideas, I figured that was only a technicality that could be tinkered with as the programmers would find best, but it seems like those would work well. It's also been a such a long time since I played SSBM, that I've forgotten how to play it to some extent. Addressing the taunts, maybe a shout of "PUNY HUMAN," and the raising of his claw hand in the air while floating could be a taunt, or with a deep roar-like sound like what he makes in ST, along with a telepathic image of him killing Hirocon with his fireball could be another, if I am correctly understanding what you mean by 'taunts'.
|
|
|
Post by parrothead1983 on Dec 18, 2005 19:48:37 GMT -5
For some examples on what a taunt is, here are other characters' taunts:
Mario: He super-sizes himself, then shrinks back to normal size.
Ness: Faces toward you and speaks "Okay".
AND
Captain Falcon: Points toward you and speaks "Show me your moves".
|
|
startropicsmaster
Argonian Hero
The best intentions invite the worst trouble...
Posts: 728
|
Post by startropicsmaster on Dec 19, 2005 15:45:21 GMT -5
I think that the sound he makes when he gets hit would be good. the sound and him saying "DIE MORTAL!" I believe would be good.
|
|
|
Post by Michael Jones on Dec 19, 2005 16:15:40 GMT -5
The good part about all this is, is that if Zoda was a character Mike probably would be to.
|
|